Often after performing a move your character leaves behind a “ghost” that represents where the character was/is when the enemy makes their move. Screenshot: Tyrant’s BlessingĪnother major setback to my fun with Tyrant’s Blessing is how turns work. This means that you can’t always plan appropriately for the next move, because as far as I can tell, there’s no way to know when your enemy will resurrect. Tyrant’s Blessing has a strange (and annoying) mechanic where when enemies die, they will come back to life. While Into the Breach took this small battle area gameplay and honed it to a razor point, Tyrant’s Blessing seems like it struggles with balance. And if one of your fighters die, your run ends and you start from the beginning. Or they are obstacles to avoid, since each of your fighters can usually only take a few hits before death-especially towards the beginning of a run. You can use these to your advantage by pushing/pulling enemies into them, etc. Each battle area contains a number of enemies and usually terrain features and hazards. With both games, you have a small grid on which to do turn-based battle. While Tyrant’s Blessing is a turn-based strategy/small unit tactics game, it’s more of a puzzle game than a tactics game-in much the same way Into the Breach is. It’s up to your plucky band of chibi-like characters to fight the undead across battlefields full of hazards, and win Tyberia back from the armies of the undead. You take control of the last living warriors battling against the Tyrant who turned most of the population of Tyberia into a home for the undead. Tyrant’s Blessing is a tactical role-playing turn-based strategy game with roguelike elements. And while certainly understood the comparison while playing, I just couldn’t get into Tyrant’s Blessing in the same way. Well, that was all it took to get my attention, because I absolutely loved my time with Into the Breach, and wanted a chance to have more tight, tactical battles with a fantasy setting instead of Into the Breach’s sci-fi robot stomping. When I first heard about Tyrant’s Blessing it was being heavily compared to tactical turn-based strategy game Into the Breach.
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